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Dark Pattern Detective

Spot manipulative design patterns

0 pts
Pattern 1 / 4
Found: 0/4

How to Play

Dark patterns are manipulative design tactics that trick users into actions they didn't intend. Your job: identify the dark pattern type and suggest an ethical alternative!

🎭 Confirmshaming

Guilt-tripping users

💰 Hidden Costs

Surprise charges

🪳 Roach Motel

Easy in, hard out

🔄 Forced Continuity

Hard to cancel

🎣 Bait & Switch

Misleading actions

🎭 Disguised Ads

Ads look like content

About Dark Pattern Detective

Term coined by Harry Brignull, 2010

Dark patterns are interface tricks deliberately designed to manipulate users into doing something they wouldn't choose to do with full information, like signing up for a subscription they can't easily cancel.

UX researcher Harry Brignull coined the term in 2010 and began cataloguing recurring tactics such as confirmshaming, forced continuity and the 'roach motel' pattern, where it's easy to get in and hard to get out.

Ethical alternatives exist for every dark pattern: clear pricing instead of drip pricing, a visible cancel button instead of a hidden one, and opt-in defaults instead of pre-checked boxes that trick users into unwanted purchases.

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